![]() ![]() A batter with Table Setter excels with no runners on base. A batter with Bad Ball Hitter will excel at hitting pitches outside of the Strike Zone. ![]() These are Bad Ball Hitter and Table Setter. Two new quirks have been added on offense. The battle between a batter’s Contact attribute and a pitcher’s Hits per 9 innings (H/9) attribute is directly replaced with batter Clutch and Pitcher Clutch with RISP. With runners in scoring position, clutch attribute directly replaces contact. One of the major attribute updates to MLBTS23 is we have redefined the Clutch Attribute. And don’t worry Casual or Simulation fans, we have also tuned and balanced those gameplay styles as well. The pitcher-batter dynamic is better than ever with the revamped competitive gameplay engine. A pitcher with Pick Off Artist leads to 2x the chance of a successful pick-off. A pitcher with Break Outlier loses break at a slower rate than those without the quirk. These two quirks are Break Outlier and Pick Off Artist. Two new quirks have been added/revamped on defense. Visit custom practice to experience and perfect the changes to fielding and throwing. The frequency of the play being made is based on the first baseman’s Fielding attribute. This section indicates the dirt ball region of the meter, leading to balls being thrown in the dirt. On force throws to first base, players will experience a yellow portion of the meter. This change increases realism while also adding additional skill to defense. Now, on difficult Infield plays and long outfield throws, the green portion of the meter will dynamically move. Repetition with this mechanic led to ease of use for many players. In previous years of The Show, the meter was consistent, meaning the green spot was always in the middle. This is intended, as it will help to facilitate the upcoming changes. Universally, the speed of the meter needle is slower than in years past. However, the functionality of the meter has changed. If using Button Accuracy throwing interface, consistent with last year’s game, the green portion of the meter (indicates a throw that will be accurate to the fielder), scales based on the Arm Accuracy attribute. Elevate your game with the Button Accuracy Meter where you are in complete control of your throws. ![]() Our more player-friendly interfaces, Buttons and Analog, rely heavily on the Arm Accuracy attribute which has been tuned to be in line with MLB ® statistics. When it comes to our throwing interfaces, we have a couple to select from depending on player skill and engagement level. The disparity between players in game with high vs low fielding attributes is more noticeable Players with a lower Fielding attribute will react slower to contact made off the bat compared to players with a high Fielding attribute. High fielding attribute matters more now than ever before. MLB® The Show™ 23 includes some serious updates and additions to Gameplay. ![]()
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